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Old 02-07-2017, 07:24 AM   #1
Ray Koopa 
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Join Date: Jul 2008
IGN: 레이쿠파
Posts: 2,024

Default Ladies and Gentlemen, we have a loser!

I just created this timeline for Wikipedia and realized a few things:

  • NAKR was the most short-lived client of all, hanging around in Beta all the time and offline inbetween for several months on top of that.
  • There have been no new PC releases anymore in the last 5 years, despite a new one every year from 2006-2013.

I always thought it's kinda justified that Nexon America closed it because the player count was low. But I remember quite some activity in NAKR, more than in Indonesian KartRider or Thai for example, and those survived for multiple full years. With this huge Closed / Open Beta gap in between, I conclude Nexon America was indeed totally incapable of handling the game. I don't know what's so hard about managing to get some translations (beyond the fact I've recently shown a lot of additional content was already translated but never released). Enabling a track on the server literally requires to set a "false" to a "true" text, same goes to themes and features, done in less than a minute. But it's like they spent no effort on making it work and run and plan the timeline of features. They just kicked out another lazy "Great Plates" update and then hoped for weeks that would raise the player count, instead of introducing a full (non-beta) client and an NX Cash shop what everyone waited for.

What a fucking unorganized shit company

Other funny side things you can see from the timeline:
  • IP blocking other countries like Indonesia did seems to keep a client alive for more than a year.
  • Someone forgot to remove the retarded iOS app and accidentally let it live for several years.

Last edited by Ray Koopa; 02-07-2017 at 11:45 AM..
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